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CG Academy: Modelling Fundamentals 3
Published by Dangz
06-24-2009
Default CG Academy: Modelling Fundamentals 3



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CG Academy: Modelling Fundamentals 3 | 2.3 GB

This DVD continues our look at the fundamentals of modelling in 3dsmax. Here we focus on 3dsmax’s curve based modelling toolset, which is based on Bezier Splines. You’ll be shown how to create Splines from scratch, or via the numerous built in templates. How to edit and combine those Splines into more complex forms. How to use the Extrude, Lathe and Loft Tools to create complex custom surfaces. We continue our series spanning go-cart modelling project. And we conclude with a quick look at Splines use in animation.

This DVD is aimed at a user who is new to modelling in 3dsmax. The DVD assumes the user has completed DVDs 1 and 2 in this series, or that they have the skills equivalent to those taught in those DVDs.

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Part 01
Part 02
Part 03
Part 04
Part 05
Part 06
Part 07
Part 08
Part 09
Part 10
Part 11

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